Labyrinth by ArteNemus is a chest of drawers whose architectural appearance is emphasized by the meandering path of its veneer, reminiscent of streets in a city. The remarkable conception and mechanism of the drawers complement its understated outline. The contrasting colors of the maple and black ebony veneer as well as the high quality craftsmanship underscore Labyrinth’s exclusive appearance.
Because of their limited experience comparing with skilled workers, many technique problems popped out during the construction: the edge of plank is outward, how to identify the cutting angle of every plank at surface? How to maintain the balance and identify the stress point? Every step of this project was beset with difficulties.7 of them worked together, broke in and matched up, finally completed the work 10 days later. Comparing with the result, they enjoyed more in the whole process, and benefitted more. They made progress and had breakthrough every day.
Designed by the Brazilian architect Guilherme Torres for Swarovski Crystal Palace, the instalation is a big Voronoi diagram, which describes the division of spaces into cells with corresponding focal points, combined with the mangrove-root imagery, leding Torres and his team to design angled structures of acrylic tubes that are filled with amber-colored crystals and illuminated from within by LEDs. These root structures, which Torres wanted to look as if they were made of crystals, are set into shallow pools of water, against a backdrop of projections of an Amazonian sunset.
Breeze is a Sculpture’s exhibition pedestal. It is deliberately design to improve the appreciation of Sculpture while providing a solid fixture and safety from general public. Breeze originates as a response to create harmony between applied arts (Interior decoration, and architecture) and fine arts (Sculpture). The design combines tangible and ambiguous elements to produce a balance relation between the Sculpture, the Plinth and the Space.
The Danish designer and craftman Benjamin Nordsmark have created the Labyrinth Table to show how a wellknown object like a table can be given an extra dimension by creating a small universe inside of it. The Labyrinth consist of several walls under a sheet of diamont glass. And inside of it there are six characteristic figures that can be moved around by handles underneath it. The idea is to generate nostalgic feelings in peoples mind and encourage them to explore and to go deeper into the story of the labyrinth.
Exploded Chair is inspired by the long process behind the creation of furniture often taken for granted. Made of solid wood combined with clear resin, this chair exposes the joint system, which is one of the most important parts of a chair but usually hidden. By accentuating parts typically hidden, Exploded Chair attempts to depict the assembly process so the user can know how the craftsmen turn raw materials into the final product.
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